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Thought
for today: "The words "Kiss Kiss Bang Bang,"
which I saw on an Italian movie poster, are perhaps the briefest
statement imaginable of the basic appeal ofmovies." (Pauline
Kael) |
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November
9, 2003 - Vol 2. No. 45
Up
Front Sunday Morning:
The
Northwest Film Center's 30th Annual
Film and Video Festival continues in Portland. Today and tomorrow
a number of workshops and events scheduled as part of the festival's
first weekend
conference devoted to disseminating information vital to media
artists working in the Northwest. Check the online calendar for
specific film showings and locations.
The
festival will honor Eugene filmmaker and animation artist Ken
O'Connell who entered a film in the first first Northwest Film
and Video Festival and won. He and that year's other winners will
be honored at the festival's 30th anniversary celebration, Nov.
6-15 at the Guild Theater in Portland.
According
to a University of Oregon news release, "O'Connell's winning
film, "Counterpane," will be screened at 7 p.m., Saturday,
Nov. 15. "It's an old term for quilts," O'Connell, now
a UO professor emeritus of art, said of the title. "The film
plays on the idea of landscape as a quilt pattern. I rented a plane
and took black and white and infrared photos above Eugene and then
filmed the still photos and recreated the motion of flying over
the landscape. You see what the Willamette Valley looked like 30
years ago. Then, a bedpost comes into view, and you see pillows
in place of the Coburg Hills and a quilt. Suddenly, the shocking
sound of an alarm clock wakes you from the dream."
O'Connell,
continues to teach drawing for media and animation part-time at
the University of Oregon."In the spring and summer, he travels
abroad and presents lectures and workshops in Europe. His films
can be found in numerous compilations of computer-animated movies
and are especially popular in Japan, where software he developed
to help teach English to Japanese youngsters, ALPHAPLANET, is used
extensively." Download Ken O'Connell's film Chips
In Space for viewing.
The
National Film Board of Canada provides an excellent resource on
animation.
It includes essays, an animation museum, media showcase, and who's
doing what. The NFB also provides a documentary
film section as well. Again with readings, examples, and resources.
In
January, the US Postal Service began issuing a collection of stamps
focusing on American
Film Making: Behind the Scenes. The stamps are on a single
sheet and on the back is a description of eleven different careers
in film making that together reflect the breadth of artistic skills
required in producing a film. The stamps honor the artists whose"...combined
efforts bring entertainment - and art- to millions of moviegoers
around the world."
The
Czech National Orchestra recently performed a concert of video game
scores to a sold-out audience at the GC Games Convention in Leipzig,
Germany. Compositions by Nobuo
Uematsu (Final Fantasy - Listen),Chance
Thomas (Quest for Glory V) and others were featured (See
complete list).The composing of music for games has become a
major effort by many talented composers who work in the area of
multimedia and film.
The
campus publication,Young
Money, recently described several basic job classifications
available in the game design business. This brief list provides
an occupational reference for those thinking about careers in this
growing field:
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Artist:
Does design sketches for modelers and creates 2-D textures
and skins to produce game-play environments.
Designer:
Maps out game worlds both prior to and during production,creating
design documents that describe all aspects of the game, including
characters, levels, and weapons.
Level
Designer: Blends art, architecture, design, game
play, and technology to create the 3-D levels of the games.
Modeler:
Generally use computer generated polygons to create 3-D models
of game's players and weapons. Modelers also animate the models
they create.
Programmer:
Codes the game engine in order to tell the computer how to
display 3_D screens and execute game-play.
Beta
Tester: Finds "bugs" and notifies programmers
of glitches in game-play.
Business:
This category includes - but is not limited to - human relations,
public relations, accounting, office management, and other
non-"techie" tasks.
Source:
www.youngmoney.com
Check
out game jobs at Gamasutra
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Directory: The
Proscenia Newsletter offers a listing of services by subscribers.
If you would like to include your web site please contact the editor
at newsletter@proscenia.net.
Anthrotechnics.com,
Eugene. Human-oriented interface design, web development, and interactive
mixed media performance solutions. Ben Beekman and Micky Hulse,
Designers.
ATGpro.Com,
Eugene. Aaron Thomas Graham, Media Developer. Mr. Graham is currently
a Graphic Designer with Monaco Coach company.
BeekMedia.
Eugene. Ben Beekman is a graduate of the UO Multimedia program currently
doing contract work in a variety of media including DVD and web
design.
Christ
Gates: Creative Graphic Communication for Electronic and Print Media.
Portland. Chris Gates is a web and multimedia specialist and medical
illustrator.
Clandestino
Productions. Eugene. Gabriel Guzman, and Michael L. Wilson.
A progressive new media design house that specializes in analog
and digital creative solutions for commercial, non-profit and private
interests. Clandestino specializes in assisting progressive businesses,
organizations and individuals that support global and cultural enrichment
and preservation
Cory
Davidson. Eugene. Ms. Davidson is currently a web designer with
Monaco Motor Coach company.
Creative
Imagery. Gresham. Don Strike is an instructional designer and
trainer providing course development for business and industry.
Equilibrium
Designs. Portland. Manuel Hernandez. Mr. Hernandez is a professional
web designer with clients in the Eugene area. He is also completing
a degree in animation at the Portland Art Institute.
Notaphaze.com.
Eugene Josh Taylor provides web design, animation, audio, digital
art, illustration, photography and video services.
Troy
McFarland.com. Seattle. Mr. McFarland Specializes in 3D and
motion graphic services for the film, video, and multimedia industry.
Add Your Web Site:(newsletter@proscenia.net)
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RANDOM
LINKS: Final Cut Pro 4 |
Random
Links provides an opportunity to share online web resources. Listed
sites may focus around a specific topic or be truely random. If
you have a collection of hot links you'd like to share please let
us know (newsletter@proscenia.net).
Final
Cut Pro Tutorials.This
CreativeCOW site provides n extensive collection of online tutorials.
Some examples: Using Final Cut in Field Production,How2 Upgrade
to FCP 4 -- the Right Way!,A Little Animated About 24p?, and Monitor
Canvas and Viewer with FCP Waveform Monitor and Vectorscope.
Final
Cut Pro Tutorial (PDF download) Once you have finished this
tutorial , you will know everything you need - at least to begin
working with this software. Preferences and Settings
Final Cut Windows, Saving,Log and Capture,Logging DV and Batch Captures,
Importing Still Images and Audio,Editing,Rendering,Titles,Exporting.
Tutorials
and Trouble Shooting. Tutorials are a necessary ingredient in
any educational process and this site provides "How2s"
on working with FCP, Digital Movie Making, and Multimedia. Source:
Los Angeles, California Final Cut Pro Users Group.
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DISCUSSION:
Shane Ross, Film and Video Editor |
Shane
Ross is a Los Angeles based film and video editor. Ken
Loge recently interviewed his friend for the Proscenia Newsletter.
Mr. Ross is a graduate of the Montana State University Motion
Picture Video and Theater program in Bozeman.
KL:What
are the responsibilities of a film
or video editor?
SR: We cut out all the bad parts. Ha ha. (Sorry,
couldn't resist). Actually, it is our responsibility to assemble
the film, look at all the footage, and take out the good stuff.
Find the story, help shape it into what the director envisioned.
To ensure that the story flows, that it has a cohesiveness that
keeps the audience drawn in. You never want to lose the audience.
One bad cut, one bad story point, and you've distracted the viewer.
That is the narrative form. In documentary (in it's purest form),
you try to find out what the story is, amongst all the footage obtained.
Many times the story the director wanted to tell is not what they
got while shooting, but actually something else. And that something
else can be even more interesting. It is said that the editor performs
the last re-write of the script. That is true. We eliminate scenes
that don't fit, or don't add to the story (with the director's approval,
of course).
KL:
How did you get your current job?
SR:I
took a leap. My current job is my second as a creative editor. I
have "on-line" edited a dozen plus projects. That is,
I took the low-resolution offline cut and digitized it at broadcast
quality resolution, performing color correction and formatting the
show for delivery. All very technical stuff. I even wrote an article
on the subject, Using
the Media Composer for Online Editing.
Before
that I was an assistant editor. I was working on the Disney Channel
series That's
So Raven. I had gotten five calls from people looking for
editors. I was recommended by people who felt I was ready to move
up. I had to turn them all down for my wife was due to give birth
to our 3rd child any day, and I needed the time off that my current
union (Motion Picture and
Editors Guild) job afforded me.
After
our child was born I called all the companies back and got nothing.Then
one called me on the recommendation of a friend. They were doing
a series for VH1 on movies. People reflecting on movies in various
genres, much in the vein of I
Love the 70's. It was for more pay, it was editing, and
I didn't want to be an assistant forever. I could stay in my current
job, with another 4 months of work guaranteed (and as mentioned
before, a Union job) or take this job editing with 2 weeks guaranteed,
and possibly 4 more weeks after that. I felt that if I waited until
my current project ended, the editing opportunities wouldn't be
there. So I leapt. Then I edited for a week and was let go. The
series was put on hold. Oh man. After 2 days of frantic calling,
I called a fellow editor who I assisted for and onlined for in the
past. I called at just the right time. He was producing a show for
the SCI/FI Channel and the need for a new editor had been brought
up just that morning. I was hired and asked to work that night.
That show is called Man V. Machine and is due to air in
mid November. I am one of six editors.
KL:
What are some of the professional programs or projects you've
worked on?
SR:
As a editor, Man-V-Machine,
Driven (VH1), Unsolved
Mysteries (Online editor, for the Lifetime Network). As
an assistant editor, a dozen History Channel shows for a series
called History's
Mysteries (which I also on-lined).Judge
Judy, Judge
Joe Brown, Even Stevens (Disney Channel), The Even
Stevens Movie. As a tape librarian, When
Animals Attack and America's
Funniest Home Videos (Daisy Fuentes and John Fugelsang
as co-hosts). I also edited two "Behind-the-Scenes" videos
for DVD versions of movies, edited a pitch video for HBO, and did
motion graphics and video editing on David Mamets latest feature
Spartan 2004. I apprenticed on Oliver
Stone's U-Turn
(1996), which got me into the union, and started on my editing
path
KL:
What classes at Montana
State University, if any, were especially helpful for what you
do?
SR:
Editing, obviously. Writing, believe it or not. That educated me
on plot points, act transitions, and more importantly the telling
of a story. And documentary film. Our school just got one of the
first Avid editing machines out there (v5) and I was the first person
to use it to edit a documentary, which also happened to be my senior
thesis. But I will have to say that writing had the most impact.
The telling of the story is the most important detail.
KL:
What's the most important thing you've learned about being an
editor?
SR: Let go. Let go of your cut. In other words,
don't take any changes personally. Here is this nice scene that
you just worked all day on. You poured your heart into it trying
to make it hit in all the right places. Then the director or producer
come along and don't like it. They want to shorten it, or change
the pacing. Or lose a line that you feel make the scene. Let it
go, it is their film. By all means, express your concerns and feelings,
but if they insist, give in. Cave. It is ultimately their project.
I still tend to get attached to cuts. It's tough.
KL:
Describe some of your work experiences. What do you do on a
typical work day?
SR: Depends on the status of the cut. Early on
we get a script and perform what are called "radio edits"
or first assemblies. This involves recording all the temp voice
over (narration) and assembling it along with the interview clips
in order. Then we go thru and organize it in the way in which tells
the story. Cut stuff that doesn't work, move sections to other parts
of the cut to make the story flow better. Then we add the b-roll.
That is, all the footage that visually matches what is being said.
Later on we add and mix audio and do "style passes." That
is to say, adding graphics and funky effects to make the cut flashy
and stand out. But only after we get the narrative story nailed
down. Then we get notes and re-writes. Then the professional does
the VO (Voice over) and we have to replace out temp with it, and
adjust the cut to fit.
KL:
How does the apprenticeship and union card process work in terms
of becoming a full-fledged editor?
SR: It gets your foot in the door, but just barely.
It gets you in the union, which affords you the ability to work
on Motion Picture and Editors
Guild union shows. That gets you health insurance (very good
coverage) and a free movie every other week. And access to several
editing stations so that you can practice and keep up with the current
technology. That is about it. They don't assist you in getting work
other than putting your name on a list of people available for work,
which companies might refer to if they are desperate. The only calls
I got from that list were people looking for audio assistants, which
I was not. They don't introduce you to editors or any of the people
who can actually get you work. When I first became a member I asked
them how I could find work. Their suggestion was that I sneak onto
movie lots and try to get into production edit bays. That might
have worked in the 50's, but if you do that now, you get arrested.
Being a member of the union means that you have a minimum wage scale
and get health insurance. To me, that is the only good that they
do.
KL:
What's the most fun editing job you've had?
SR:
Editing video footage and doing motion graphics for David
Mamet's new feature Spartan.
Not only because of the chance to work with David Mamet, but also
because it was a very challenging project and required some innovative,
on the spot problem solving.
My
main job was the creation of graphics for video footage that is
to be a news broadcast. The task of creating the graphics was simple.
It consisted of the stuff you normally see when watching CNN, or
MSNBC or FOXNEWS -- a ticker of news information at the bottom,
a graphic bug identifying the station, and an area that had various
Chyron, including the news story of the moment. Pretty straightforward.
But I was also given the task of editing the b-roll footage that
was to play behind the anchors, or as footage that they cut to in
the newsroom. Then after they shoot the news program on two cameras
I was to edit the footage. Four segments in all. I did all of this
on my laptop...an iBook. I had an external firewire drive
and used Final Cut Pro. All the footage I was given was DVCAM.
I met
with a new producer and we cut the footage much like a news station
would. Then I output this to tape for playback in the studio. But
the producer I worked with knew Mamet's mind and suggested that
I be on the set too, with my edit system, to make any on the spot
changes. Good thing to, because, sure enough, the scene as playing
too long so it was re-written on the spot (with typewriter that
Mamet always has with him) and I had to adjust the b-roll accordingly.
We
ended up just playing the footage out of my computer. Having a little
portable edit system in the corner making changes and playing back
hi-res on the monitor behind the actors impressed the producers.
I then edited the news footage, incorporating the b-roll and gave
it to the production on two tapes, texted (with graphics) and textless.
They played back this footage on monitors on the set. One of these
news programs is the final shot of the movie, which does great things
for my ego. So does the fact that big time producers and directors
were impressed with my ability to make the changes they wanted immediately.
Producers hate to wait.That was my funnest experience editing. And
I got to meet Val Kilmer (the star), and on a night after TNT just
aired Top Secret, so I was able to chat to him about his
role in that, specifically the underwater sequence. He said that
one one of the toughest scenes he ever worked on.
KL:
What advice would you offer to anyone trying to get a job as
an editor?
SR:
Be prepared to start at the bottom, and know that it will take a
while to get where you want to be.
You
might end up being a production assistant for a year, Then apprentice
(for film) or be a "digitizer" for reality TV. Then you
might take 3 to 4 years as an assistant editor before you get the
big break. Before 1990 there were specific rules in place that you
had to PA for 1-2 years (or work in a tape vault, like I did), then
assist for 5 years before you can become an editor.
Things
are much looser now. You can be hired as an editor right away, if
you had the ability and know how. But generally it takes a while
to get the technical expertise, the storytelling ability, and the
knowledge of Hollywood politics down before you can make the move.
I knew of too many people who quit after only ONE YEAR, thinking
that things were going too slow and they would never get there.
As the assistant, try to hang out with the editor as much as possible
while they are cutting. See what their style is, see how they tell
the story. That can teach you a lot when it is your turn.
My
style incorporates styles from three editors that I liked. It also
allows you to know what not to do; what doesn't work for you. Be
very social with the editors you work for, or any superior for that
matter, if they will let you. Having your name in their head when
they are looking for people to hire is the biggest thing. It
isn't who YOU KNOW that gets you the work, it is who KNOWS YOU.
You can know countless editors or producers, but unless they know
you and remember your ability and personality when they need people,
you won't get the job. And being very personable and easy to get
along with is more important to most people than raw ability. If
you are the best assistant in town, but a complete prick, no one
will want to work with you. Be likable and get to know people. 'Nuff
said.
KL:
Thanks a lot!
SR:
You're welcome.
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FEATURED
STUDIO OR SCHOOL: Appalshop |
Appalshop
"...is a multi-disciplinary arts and education center producing
original films, video, theater, music and spoken-word recordings,
radio, photography, and books. What began in 1969 as a federal War
on Poverty program to train disadvantaged Appalachian young people
for jobs in the urban film and television industries has become
a not-for-profit dedicated to creating opportunities for regional
self-expression."
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TECHNOLOGY
NEWS: |
NETWORK
TOOLS:
The
following news items are from The
Scout Report, Copyright Internet Scout Project 1994-2003.) This
publication is distributed on line and is a free subscription service.
ReaConverter
Pro v3.2
[Windows Operating System] This handy application allows users to
convert a multitude of images at one time, utilizing a command line
utility so that users may process images in console mode. Users
have the capability to convert images to a number of formats and
may also resize, crop, rotate and mirror images. Equally interesting
is the fact that users may also modify images using a sharpen tool,
along with effects such as smooth, blur, and contour. This version
of ReaCounter is compatible with all systems running Windows 98
and higher. [KMG]
Listendo!
1.1
[Macintosh Operating System] ListenDo! is a PlainTalk based application
that provides "enhanced voice control of Macintosh computers."
Using the ListenDo! application allows individuals to control most
applications, such as pull-down menus, and various functions that
use the mouse. Additionally, users can create their own voice commands
for their preferred applications, including text macros that have
the ability to type up to 32,000 characters of text. This application
is compatible with all systems running Mac OS 9. [KMG]
IN
THE NEWS:
The
following news items are selected from NewsScanDaily
an online publication distributed Monday through Friday. Readers
are encouraged to subscribe to this free news summary.To
subscribe or unsubscribe to the TEXT version of NewsScan Daily,
send an e-mail message to NewsScan@NewsScan.com
with 'subscribe' or 'unsubscribe' in the subject line. To subscribe
to the HTML version of NewsScan Daily, send mail to NewsScan-html@NewsScan.com,
with the word 'subscribe' as the subject.
COMPUTING
AT THE SPEED OF LIGHT.
Israeli tech firm Lenslet has developed a superfast processor called
EnLight that uses light rather than electrons to perform calculations
at 8
trillion arithmetic operations per second. EnLight's optical circuits
use a process called vector matrix-multiplication, which allows
calculations to be performed on 256 optical inputs. The beams from
these lasers are then added or multiplied together when shone on
a device called a spatial light modulator, and the output is read
by an array of light detectors. Lenslet founder Aviram Sariel notes
that EnLight "is not a general purpose processor like a Pentium,"
but his company plans to custom-build the processors to perform
a specific set of tasks for each client. Prices could range in the
tens of thousands of dollars for each EnLight processor. (New Scientist
30 Oct 2003) http://www.newscientist.com/news/news.jsp?id=ns99994331
COPYRIGHT
LAW EXEMPTIONS NIXED. The Librarian of Congress has rejected
requests for exemptions to a provision in the 1998 Digital Millennium
Copyright Act that forbids "circumventing" the electronic
locks on copyrighted works, including making backup copies and other
personal uses of digital movies, games and music owned by consumers.
However, exemptions were granted for software programs and video
games locked to obsolete media or equipment, and cases of electronic
books whose digital rights management software would prevent them
from being translated into audio or other formats for the visually
impaired. (Los Angeles Times 30 Oct 2003)
http://www.latimes.com/technology/la-fi-rup30.1oct30,1,3679135.story?coll=la-headlines-technology
WHOLE
LOTTA DATA PILING UP. A study conducted at UC Berkeley
reports that in 2002 people around theglobe created enough new information
to fill 500,000 U.S. Libraries ofCongress (which is the equivalent
of a stack of books 30 feet high perperson). Berkeley Professor
Peter Lyman says that how and to what extent allthat information
is used will be the subject of another study. (USA Today 29 Oct
2003) http://www.usatoday.com/tech/news/2003-10-28-paperful-office_x.htm
WEB
LITTERED WITH ABANDONED SITES.
The Web is cluttered with pages and whole sites long ago forgotten
by their creators -- political campaigns from yesteryear, personal
projects that lost their pizzazz, and even Y2K sites that commemorate
a catastrophe that never happened. And while it's easy to imagine
losing interest in the effort required to update and maintain a
Web site, the same phenomenon is evident among the Web's latest
obsession -- blogging. One study of 3,634 weblogs found that two-thirds
had not been updated for at least two months and about 25% hadn't
changed since the day they were launched. "Some would say,
'I'm going to be too busy but I'll get back to it,' but never did,"
says Jeffrey Henning, chief technology officer with Perseus Development
Corp., which conducted the study. But while some users resent slogging
through out-of-date content, others complain that sites disappear
too quickly. "I do hear pretty frequently not so much that
there's deadwood, but that sites go away without a trace,"
says Steve Jones, a communications professor at the University of
Illinois at Chicago. (AP/Tampa Bay Online 2 Nov 2003) http://ap.tbo.com/ap/breaking/MGA72KGMJMD.html
MIT
MUSIC-SHARING SCHEME SILENCED The Massachusetts Institute
of Technology has temporarily shut down its Library Access to Music
System, which made headlines last week for the ingenious way it
dealt with sticky music copyright issues. MIT's move was prompted
by complaints from music companies that they had not granted legal
permission for their songs to be piped over the school's analog
cable TV network. The students who created the service -- Keith
Winstein and Josh Mandel -- protested the industry's claims, noting
that they had purchased the songs "fair and square" from
Loudeye, a Seattle-based music distribution firm that described
its library in a news release as containing "approximately
48,000 licensed digital music tracks." The students had even
double-checked with the Harry Fox agency, which licenses music for
the National Music Publishers Association, and which initially had
concluded that no extra licensing was necessary. It has since changed
its mind, and a Loudeye spokesman says, "We provided content
to MIT, (but) we did not provide licenses for them to issue that
content." Harvard University professor Jonathan Zittrain says
this latest brouhaha simply illustrates the increasingly arcane
nature of copyright law. "It doesn't seem that MIT was trying
to steal anything, but rather to simply hew to the letter of the
law in an incredibly Byzantine area. Good faith and technical genius
alone doesn't make it work." (New York Times 3 Nov 2003) http://partners.nytimes.com/2003/11/03/technology/03mitt.html
DIGITAL
ANTI-PIRACY MEASURE. In a 5-0 vote, the Federal Communications
Commission has approved a requirement that some personal computers
and other consumer electronic devices be equipped with technology
to help block Internet piracy of digital entertainment. The movie
industry is happy with the FCC's decision, but consumer advocates
are worrying that the move will force people to buy new equipment,
will result in new regulation of how computers are designed, and
will hinder the copying of programming that's not entitled to industry
protection (e.g., shows no longer covered by copyright). Under the
new rules, a piece of digital code known as a "broadcast flag"
could be embedded into a piece of program content, which then could
only be copied by a digital recording device equipped with technology
that recognizes the flag. A computer could not copy the file to
its hard drive or send it over the Internet. (Washington Post 4
Nov 2003 http://www.washingtonpost.com/wp-dyn/articles/A1197-2003Nov4.html
HIGH-TECH
SLUMP MAY BE ENDING. A new report from the research firm
IDC indicates that the high-tech industry's extended slump may be
coming to an end. The research group predicts that next year will
see the first significant increase in technology and telecom spending
since 2000, and that worldwide spending on information technology
will grow 5% to $916 billion next year, and purchases of telecom
services will rise 4% to $1 trillion. (AP/Washington Post 3 Nov
2003) http://www.washingtonpost.com/wp-dyn/articles/A58873-2003Nov3.html
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EVENTS
AND OPPORTUNITIES: |
Arts Electric Calendar.
A worldwide calendar for new music, electronic music and the media
arts.You'll find hundreds of events listed, as well as articles,
interviews, and other writings.
NOVEMBER
First
International Digital Storytelling Conference, November
27-29, 2003, Cardiff, Wales. The British Broadcasting Corporation-Cymru-Wales
will host an international dialogue and presentations about ways
to build and sustain the Digital Storytelling movement. Co-sponsored
by the Center for Digital Storytelling and the DSA, the conference
will include the first International Meeting of the Association.
Representives from around the world will be expected to attend.
DECEMBER
Digital
Video Expo West Conference,
the largest event on the West Coast for video professionals working
in production, postproduction, and delivery. December 9-12, 2003.
JANUARY,
2004
Videomaker
Expo,
Burbank Airport Hilton Burbank, CA Expo: January 22-24, 2004 Conference:
January 21, 2004 is a 3-day event where attendees have a chance
to attend numerous seminars on all aspects of video production.
Attendees can also visit the exhibit floor and meet with key manufacturers
and resellers in the digital video industry. New this year is a
1-day Pre-Expo Conference on DVD Authoring.
JULY,
2004
Digital
Generations: Children, young people and new media
26-29 July 2004 London, England A major international conference
organised by The Centre for the Study of Children, Youth and Media
Institute of Education, University of London Computer games, the
internet and other new communications media are often seen to pose
threats and dangers to young people; but they also provide new opportunities
for creativity and self-determination. This international conference
will present the most exciting and challenging new research on children,
young people and new digital media.
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CAREERS IN MULTIMEDIA: |
The
multimedia industry offers a diveristy of job opportunities for
those interested in graphics, film, video, audio and computer technology.
The following resources are recommended for learning more about
careers in multimedia production.
Careers
in Informational Technology.This is an extremly comprehensive
guide to careers within the field of information technology which
includes multimedia design and development. There are 10 chapters
in this online document and each chapter is based around a set of
professional concerns. The site guides the user from understanding
what careers exist through to getting a job.Site created by Prentice-Hall,
Inc.
Job
Guide 2003! provides
an in-depth look at a range of occupations, and their education
and training pathways. It also gives useful information about how
to work out what occupations suit you best, based on your interests
and abilities. Some examples:
Careers
in Multimedia.The Multimedia and New Media industries cover
a wide range of activities. This guide looks at the types of job
positions and the work environments in which one might be employed.
Entertainment
Careers has an extensive collection of material related to
working in the media industry.
Career
Advice.
Monster.com provides
an excellent overview of the following career options and links
to possible jobs.
-
Cinematographer
- Copywriter
- Creative
Writer
- Editor
- Graphic
Designer
- Photographer
- PhotoJournalist
- Sound/Recording
Engineer
- Studio
Musician
- Technical
Writer
Landing
Your Dream Job in Computer Graphics: Steps
you should take to get the ultimate computer graphics job.
By Mark Swain. A nice clearly written guide to professional opporutnities
in web design, game development, and television and video.
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JOBS ANNOUNCEMENTS: |
JOB
BOARDS. Click and go directly to a listing of jobs - no need
for searching.
Animation
Job Board: Animation
World Network. This site provides continuiously updated listings
of international jobs in the field of animation. Check it out.
Computer
Game Design Job Board. This site is
provided by Gamasutra.com and lists a wide variety of job opportunities
from lead design to 3D artist and programming specialists.
Film
and Television Job Board:
Film, TV, & Commercial Employment Network provides important
information and resources for individuals interested in pursuing
a career in the entertainment industry. It's for beginners as well
as seasoned professionals. Information and resources are provided
for many areas both behind and in front of the camera.
Entertainment
Careers. Net. Job Board. Entertainment jobs and internships
listings at Studios, Networks, Production Companies, Record Companies,
Radio Stations, VFX, Animation,Broadcasting
EUGENE
Auto
Cad Drafters.
Wanted for growing, international, retail design & manufacturing
firm based in Eugene, OR. This rewarding career involves architectural
drafting, detailing, and interaction with a group of dedicated,
hard-working, fun professionals. Your skills should include architectural
plan reading/drawing, strong AutoCAD 2000 or higher, shop drawing
and detailing. Experience with Microstation drafting and familiarity
with graphic design software a plus. Show us your stuff! Interested
pros send resumes to King Retail Solutions. Fax 541-686-8418 or
e-mail designjobs@kingrs.com
, attn: Design Director. EOE, drug testing required. Location:
OR Date: 11/9/2003 Source: Register Guard (Eugene)
Computer Flextime
Independent Mac Technician Skilled with hardware & software
www.rentnerd.com Location:
OR Date: 11/7/2003 Source: Register Guard (Eugene)
Designer
- RV
Newmar Corp an innovator and leader in the RV manufacturing industry,
is seeking a talented graphic designer. As a key member of the design
team, the primary responsibility of this position will be the development
of vinyl and full paint exterior graphics from concept, selection
of color, to the completion for Fifth Wheels and Motorhomes. Candidates
should have a degree in design and the ability to present ideas
via computer drawing and sketching. Previous experience in the RV
industry is helpful. If you have the required training and a desire
to work for an innovative company, please send your resume and salary
requirement to: HR-D, PO Box 30, Nappanee, IN 46550, e-mail: jobs@newmarcorp.com
. Fax: 574-773-7038. EOE. Location: OR Date: 11/2/2003
Source: Register Guard (Eugene)
Graphic
Artist.
Full time position for ad layout/production assistant in Medford.
Must work well under deadline driven environment and is detail oriented.
Experience with Macintosh system including Quark, Illustrator, and
Photoshop required. Duties include: ad and direct mail layout &
design, proof reading, and general office duties. Competitive wages
with benefit package. Please contact our Personnel Office at (541)
776-6407 or 1-800-866-9213 ext. 6407 for more information or visit
website at www.lithia.com Must be at least 18 years of age, drug
free, and have a good driving record. EOE. LITHIA Americas Car &
Truck Store Location: OR Date: 11/9/2003 Source: Register
Guard (Eugene)
PORTLAND
AREA
Applications
Developer. Printing company needs to develop & integrate
business, systems, ecommerce/web apps & digital prepress. Experience
with VB.net, C++, ASP.net, SQL Server & others required. Experience
w/DTP & Adobe graphics programs helpful. Email resume to: jobs@printserve.com
or fax: 503-620-9793 Published in The Oregonian on 11/04
Graphic
Artist/Sign maker for computerized sign co. Exp & Flexi/Illustrator
required. Must work well w/customers at counter & on the telephone.
Bring resume/portfolio to apply in person: Sign World, 10115 SW
Nimbus Ave Tigard, 503-620-2527 Published in The Oregonian on 11/05
Graphics
Designer/Web Developer. Must have exper w/Illustrator,
Photoshop, Qwark Xpress, Front Page, Dreamweaver. Starting at $12/hr.
FT. Medical/dental. Resume to: Graphics Position, PO Box 82112,
Portland 97282 Published in The Oregonian on 11/06
Human
Resources Assistant
We have a great opportunity for an experienced administrative assistant
to support our busy HR team. Selected candidate will have at least
3 years experience creating spreadsheets and graphics, streamlining
processes, creating newsletters, organizing department workflow,
and answering employee questions. Must be proficient in Word, Excel
and Powerpoint. Excellent communication skills and detail oriented.
Enjoy working independently with minimum direction. HR experience
is considered a plus. Bilingual (English/Spanish) preferred. Send
resumes to CorpHR@resers.com
or to Reser's Fine Foods, HR, PO Box 8, Beaverton, OR 97075. Fax:
(503) 526-8378. No phone calls please. Published in The Oregonian
on 11/09
Information
& Communication Technology Manager.Non-profit, arts
organization seeks professional, self-motivated, detail-oriented
Information/ Communications Technology Manager. This hands-on position
requires in-depth knowledge of operating systems as well as applications
such as MS Office for Windows and Macintosh, relational databases,
spreadsheet, word processing and graphics applications as desktop
support is a major component for this position. This position is
also responsible for software/hardware/ peripherals installation,
configuration, testing, and maintenance, as well as providing maintenance
and technical assistance to client/server network. Additionally,
the position monitors, maintains, and repairs networked office equipment,
network equipment & software, and telecommunications equipment
and software. In depth knowledge desired with Windows 2000, MS Exchange
Server 2000, Apple Macintosh OS (9 and X), and database servers
(FileMaker Pro, Adaptive SQL), Database management and development
a plus. Manages and coordinates Internet services for company. Experience
with Norstar telecommunications equipment and software a plus. Position
requires a bachelor's degree in computer science/related field or
equivalent experience; 2+ years experience in system administration
in Windows & Apple LAN environment. Send resume with cover letter
and salary requirements to jobs@obt.org
. Resumes must be received by Monday, 11/17/03. Published in The
Oregonian on 11/09
Photographer.
Meier & Frank Santa Land FT & PT seasonal photographer.
Must be friendly & outgoing. Some camera exper nec. We have
lots of fun! 503-241-5173 Published in The Oregonian on 11/09
Photographer.
Do you love children? Have fun and get paid for making children
smile! Kiddie Kandids is the fastest growing children's portrait
studio in the country! We are hiring for our studio in Clackamas
(inside of Babies R Us stores). No experience necessary! We will
train you to be a professional photographer. We provide daily opportunity
for learning, variety, and appreciation from customers. We promote
from within. Seasonal P/T, $8/hr to start. Check us out at www.kiddiekandids.com.
Apply in person inside of Babies R us at 9650 SE 82nd Street in
Clackamas or call 503-775-5473. KIDDIE KANDIDS Published in The
Oregonian on 11/09
Programmer
database designer website designer. Located in Portland
OVID - Oregon Vineyard Database Website: http://ovd.us
RECRUITING FOR CONSULTING PROGRAMMER/ARCHITECT The Oregon Vineyard
Database is a new vineyard industry organization created to provide
better information and better tools for wise management of Oregon's
vineyards. OVID will create and maintain an online database and
website that growers, winemakers, researchers, and the industry
can use to access and share information on soils, nutrition, and
vineyard practices, and to understand the impact of vineyard practices
on fruit and wine quality in Oregon's unique grape growing environment.
Additional information on the Oregon Vineyard Database can be viewed
at OVID’s interim website: http://ovd.us. A Programmer/Architect
Consultant is sought to assist in defining and creating the Oregon
Vineyard Database, a groundbreaking scientific database. OVID is
an educational and scientific organization, operating under grant
funding from the Oregon Wine Board. The OVID project is envisioned
to have two distinct phases: Phase I: Within two months, create
an execution plan, requirements document and budget proposal for
OVID database. Documents will be based upon existing plans, proposals
and ideas, and will be honed by working closely with a small set
of wine scientists, winemakers and computer savvy vineyard owners.
The design process will be iterative and the final documents will
detail the structure of the OVID database, its interactive web front-end
and the costs for creating and operating. A strawman architecture
document, a website prototype and a preliminary database schema
should also be available at this point. Phase II: Build a website
and database described by Phase I documents, with support from the
same team of experts. The production database will be made available
via a dynamic website to members of OVID and the general public.
Data capture and verification will be via the Internet, and will
include form-based interaction with vineyard owners, managers, and
wineries, as well as automated document exchange with analytical
laboratories, bulk import, and possibly other data acquisition methods.
OVID staff will remotely administer the website and database. Applicants
for this project should be familiar with: … constructing geographic
databases, … hosting data-driven websites, … constructing
attractive and easy-to-use web interfaces, … automating the
exchange of data-bearing documents. Knowledge of winegrape growing
or winemaking is a plus. Phase II will be awarded independently
after the completion of Phase I, although the same consultant may
fulfill both Phases. Please respond by November 15, 2003 with your
resume and compensation requirements for Phase I of this project
to: proposals@ovd.us. Our
goal is to have a consultant in place by the end of November. Click
here for more information and to apply online! Published on 11/06
Programming.
ProDX THE PROMISE OF CHANGE Portland-based full service IT consulting
group seeking professionals with the following skills: Java Developers
Unix System Admins NT System Admins C/C++ Programmers UNIX/Win 32
Programmers Oracle DBA's SQL Server DBA's Web/E-Commerce Developers
Windows DNA Architect Web Architects Uniface Programmers/Developers
PROdX offers: Top compensation Long term opportunities Excellent
benefits, and career growth Send resume to: employme@prodx.com
Published in The Oregonian on 11/09
Technical
writer;
college grad, economics, writing, computer & analytic skills
required. Send resume to EII, PO Box 683, Ptld, OR 97207 Published
in The Oregonian on 11/09
Writer.
A national non-profit organization located in Portland, OR is seeking
a creative & organized team player to write for our publications.
Postion responsibilities include: writing regular columns &
other articles for award-winning patient magazine; supervising content
for educational materials; and managing production calendar for
communications department. Requirements include: Bachelor's degree
w/2+ years direct experience in writing for publication; ability
to understand & translate complex subjects to patient audience;
and strong project management skills. Please forward a cover letter
w/your salary requirements, your resume & 3 writing samples
to: HR, National Psoriasis Foundation, 6600 SW 92nd Ave, Suite 300,
Portland, OR 97223; Fax 503-245-0626; E-mail hr@psoriasis.org
Published in The Oregonian on 11/09
Writer.
Formations, an exhibit design/build firm, is seeking an exper interpretive
writer/researcher to join our team. For job description/contact
info. go to www.formationsinc.com
Published in The Oregonian on 11/09
Writer.
Reading Instructional Designer & Writer. learning.com is now
hiring. Please see job description at:
www.learning.com Published in The Oregonian on 11/09
NORTHWEST
I'm
currently limiting my Newsletter job searching to Oregon and South
West Washington. However, for those interested in job positions
elsewhere in the Northwest may I recommend the following
Sakson
and Taylor. Most media jobs in the Seattle area seem to
be promoted through Sakson and Taylor a Seattle based employment
service that specializes in technical communication. The organization
fills positions in animation, graphics, media, instructional design,
writing and other areas. This seems to be a central connection to
the media production opportunities in the Seattle area.
Seattle
Times.
Seattle area jobs not listed with Sakson and Tayler will be found
in the Seattle Times online employment service.
Career
Click .COM. This online service allows you to search
individual, regional, or national Canadian newspapers for job positions.
Remember that Canada has tight employment restrictions for non residents.
Vancouver
Sun . The Vancouver Sun provides an online employment
section that lists jobs in that great city of the North. These same
jobs can be found on Career Click. Com listed aboved.
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is copyrighted by Proscenia Interactive ©2003. Proscenia Interactive
is not responsible for content found at linked sites.
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